Posts about the game I am creating in C#. I'm looking for help so please comment
Published on April 19, 2009 By woca In Demigod

I like this game, I like Stardock, but I may quit soon if this *poo* doesn't get fixed. What *poo* you may wonder? When I play Regulus and I get an enemy down to 400 health, and I rightclick to attack them while they run away, my guy sits there and sucks his *hotdog*. *WTFudge* is this?

IT RUINS THE GAME!

Simple as that. One kill early on could possibly change the entire fight, and when that *poo*  keeps happening why play? Why even try to attack them if they can run away and I can try and attack but nothing?

 

/rant

please Stardock/GPG, fix online, and then please can you fix that

 

 

sorry for language


Comments (Page 3)
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on Apr 21, 2009

Happens to me too. A lot . Not just with a simple attack command, but also with special abilities/spells/whatever. I use the ability, click on the enemy, I get no negative response from the UI, yet my Character doesn't do anything.

on Apr 21, 2009

Yes, please fix it. Its known since BETA after all.

on Apr 21, 2009

innociv

  It's bad but, I don't mind it a ton since it gives me an edge on peoplee since I've learned to deal with it.   It should surely be fixed, but more things that require quick input need to be added that are intended for gameplay and not a bug that's annoying for people that dont' know how to deal with it.

contradict yourself more....

 

if you ask me, online should be fixed, then this. who cares about game modes or balance if no one wants to play? yea, people can learn to deal with it, but even those small moments where you have to reissue move can lose a kill

on Apr 21, 2009


if you ask me, online should be fixed, then this. who cares about game modes or balance if no one wants to play? yea, people can learn to deal with it, but even those small moments where you have to reissue move can lose a kill

Agreed, the very basic of the gameplay should be fixed first. In this case it's the accuray of the control. Imagine if you bought a car and when you turn the wheel, your car sometimes not turning. That ruin everything, even if that car is the fastest car in the world. And yeah i'll keep bumping this thread for a week or until it get fix.

on Apr 21, 2009

it happens to me to my guy just scratches his ass whenever i got my enemy down to 300 HP.. wut tho whoo?

on Apr 21, 2009
one kill can change the entire match. please stardock
on Apr 21, 2009

Played a single player skirmish on hard last night with Oak.  So far, (for me) he's been the worst of all the DGs.  He'll totally attack the DG that I right click on...like once...then he loses it and goes after anything closer to him.

ITT Oak is one unruly mofo.

UB tends to get stuck, ON NOTHING, pretty often although he looks like he's still trying to move.  And you're totally right about Regulus doing absolutely nothing.

Maybe he's having a nostalgic moment about his wings?

on Apr 21, 2009

Yesterday, I was about ready to pull my hair out, as Sedna would pounce and nearly kill someone, then proceed to do a 180 to attack a minion or something rather then continue to auto attack the pounce target. Trying to pounce, move, cancel move into attack can be frusterating against people, especially if there is any lag going on. DGs need to continue to auto attack the target of an ability, at least (or especially) in melee.

on Apr 21, 2009

yeahhhhhhhh its only happened with UB for me, but it happens almost every game

on Apr 21, 2009

Smidlee
At least I'm not the only one who had this very annoying problem. Hopefully it will be fix soon.

 

I'm beginning to wonder if they can fix it. I've been playing since the early beta and this has been a well known issue that has yet to even be remotely resolved. I have a bad feeling it's just part of the game mechanics and therefor is unfixable short of GPG reprogramming the entire targeting routine (which they aren't likely to do).

on Apr 21, 2009

xclavex

I'm beginning to wonder if they can fix it. I've been playing since the early beta and this has been a well known issue that has yet to even be remotely resolved. I have a bad feeling it's just part of the game mechanics and therefor is unfixable short of GPG reprogramming the entire targeting routine (which they aren't likely to do).

In which case crank up the refund rates.

on Apr 22, 2009

i hope the can. last night i gave an attack command, all was well, but then regulus stopped attacking just because the other regulus ran out of range

on Apr 22, 2009

I seen it also with QoT and the fire/ice dude (sorry char name escapes me) It feels alot like a pathing issue, but thats just my gut instinct.

on Apr 22, 2009

Sedna suffers from a similar bug.  She won't heal!  You have to move her to "unbug" her to get her to heal again.  Very annoying when you rush up to someone to heal them and it doesn't fire.

on Apr 22, 2009

This bug has been in beta for many months.  It's quite annoying and I also got used to it that I know how to get around it.   It sucks to watch your enemy get away while your demigod just stands there. 

 

Please fix!!

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